Catalog Description
- Transfer Status
- CSU/UC
- Unit(s)
- 3.00
- Lecture: 34.00 Contact hours/68.00 Out of class hours/102.00 Total hours/2.00 Unit(s)
- Lab: 51.00 Contact hours/0.00 Out of class hours/51.00 Total hours/1.00 Unit(s)
- Total: 85.00 Contact hours/68.00 Out of class hours/153.00 Total hours/3.00 Unit(s)
Course Description: This course is an introduction to fundamental concepts, practices, and theories of digital art production. Topics include integration of traditional design, color, and compositional principles with contemporary digital tools. (C-ID ARTS 250).
Objectives
Upon successful completion of this course, the student should be able to:
- Apply the elements and principles of design in finished digital images and time-based works.
- Create a portfolio of work demonstrating formal, conceptual, and technical development.
- Produce digital images and time-based work through various digital media input and output methods using vector or raster-based software.
- Examine and describe contemporary approaches, language, aesthetics and emerging media in digital art.
- Safely handle and maintain digital imaging hardware and materials
- Evaluate and critique digital images and time-based works utilizing relevant terminology and concepts.
Course Content
Topic Titles / Suggested Time Topic
Lecture
| Topics | Lec Hrs |
|---|---|
Elements and principles of design as they relate to digital media | 4.50 |
Concept development as it relates to digital and time-based art | 4.50 |
The use of technology to create art through various digital media input and output methods | 5.00 |
Principles and uses of vector and raster-based software in the creation of digital art | 5.00 |
Characteristics of color in additive and subtractive color systems | 5.00 |
History, contemporary trends, language, aesthetics and emerging media as they relate to digital art | 5.00 |
Group and individual critiques of digital images utilizing relevant terminology and concepts | 5.00 |
| Total Hours: | 34.00 |
Lab
| Topics | Lab Hrs |
|---|---|
Create art through various digital media input and output methods using vector or raster-based software | 17.00 |
Assignments focusing on the conceptual development in project-based digital images and time-based works | 17.00 |
Group and individual critiques in oral and written formats | 17.00 |
| Total Hours: | 51.00 |
Methods of Instruction
- Discussion
- Homework: Students are required to complete two hours of outside-of-class homework for each hour of lecture
- Instructor Demonstrations
- Lecture
- Critique
Methods of Evaluation
- Quizzes
- Oral Presentation
- Projects
- Written Assignments
- Class Discussion
Examples of Assignments
Reading Assignments
- Research and read about a digital artist, animator, videographer, illustrator or graphic designer specializing in digital art and design. Be prepared to critique in class.
- Read a magazine article supplied by the instructor on specialized design techniques. Demonstrate technique to class.
Writing Assignments
- Research a photoshop professional and write a one page biography on this individual. Include artist's photographs in the biography.
- Write a one page paper on a digital artist to incorporate into a magazine layout. Include visual elements from the artist into the design.
Out-of-Class Assignments
- Research a beginning digital arts tutorial, relating to photography, animation, 3D Arts, concept art, illustration or graphic design. Demonstrate the technique to the class.
- Find natural objects such as twigs, rocks, dirt or a combination of man-made and natural objects to create a quote, sentence, or single descriptive word. Photograph this and share with class.
Recommended Materials of Instruction
Arntson, Amy. (2005). Digital Design Basics. Wadsworth Publishing, 1st.
London, Stone and Upton. (2019). A Short Course in Digital Photography. Prentice Hall, 4th.
Other Learning Materials
Reserve Library Books
Handout Materials
Minimum Qualifications
Photo Tech/Commercial Photo
Graphic Arts